Lagu Blink What Makes You Beautiful One Direction. Been replaying DA:O with a few mods lately, and figured we could use a recommended mods topic. These are the ones I've liked so far. MUST HAVE - Makes more quickbars available with easy access. - Self-explanatory. - Modifies existing abilities, potions, traps, grenades and inspiration bonus tooltips to give more detailed information about what the various effects are. - Retexture pack.
I really didn't like several of the default skins for your companions, so this mod is a must for me. Changes for the better several minor characters as well.
Denerim Market Crashin' My Game. Dragon Age: Origins; Dragon. So you really need to start again without Improved Atmosphere or find the mods in conflict and. For Dragon Age: Origins on the PC, a GameFAQs message board topic titled 'Improved atmosphere mod'.
- Though it does contain several fixes (like the Find Vitals skill or +X% to healing effects) it also provides a fully customizable tweakpack. Some components include Reapply Buffs on Explore, Disabling Visual Effects (covers skills left out by the PAR like Beyond the Veil), and No Deactivation on Weapon Swaps for Modal Abilities, among others. - Automatically changes inventory capacity to the max 125 right from the beginning of the game. - Makes Dog able to tag along with the party as a summoned creature, but with all dialogue, special abilities, and banters involving him working as if he was a full party member. Probably my fave mod of the bunch, this should've been a vanilla feature.
- Adds a small () text to each gift so you can know ingame who it's supposed to be given to in the Awakenings expansion. Combine it with the Madd Gift Guide for full easy gift identification.
- Same as above, but for the main DA:O campaign. - Increases the level cap to 50 and modifies attribute/specialization maximums to make use of it (it also adds 25 Tactics slots to everyone, making the skill redundant). - Enables bashing of chests and doors.
Program For Radio Internet. No longer a 'have a rogue or ELSE' situation. - Self-explanatory. - Restores several scenes and dialogues involving Morrigan. Fixes some dialogue triggers as well. - Adds an inventory item that allows toggling for helmets showing/not showing on character models. - Shortens the visual effects of several (mostly sustained) abilities. If like me, you hate having too many visual effects appear on your character at a given time, you'll appreciate this.
You might be set with just having the relevant component from Dragon Age Rules fixpack, but since I had this one first and both work together, it's included anyway. - This mod fixes the infamous Silverite Mines equipment glitch that causes your character to permanently lose some/all of the equipment on him/her. I almost went bonkers when this happened to me the first time.
Note that this won't remedy your situation if your gear is already gone (try workaround instead in that case). - Reduces said cooldown to 1,5 seconds (I wouldn't bother with the skill otherwise, despite Slim Couldry's quests). - Change the colour of armor and weapons to your liking (can operate as a portable rune enchanter as well). - Allows you to change the appearance and magic properties of your items. - Formerly a Zevran Dialogue Fix, the mod evolved into a more comprehensive all-purpose dialogue fixpack.
Seems to be the most complete one out there from what I gather, as well the most inclined towards intermod compatibility (works with Morrigan's Restoration Patch and Immortality's Ser Gilmore [which I've yet to try]). MINOR FIXES - Fixes a bug with the item not appearing. - Fixes a bug with the Blackblade Gloves and Boots not appearing. - Fixes a reward bug with the 'The Golem Registry' (with Shale recruited) and 'The Shaper's Life' quests. Grandia Psx Iso German.
- Fixes Mischa disappearing after accepting the Law and Order quest. - Uncaps the +X% [Element] damage modifier (vanilla is set at 50% even though some items like the Soulbound ring provide more than that). WORTH TRYING OUT - A new quest add-inn for the game. Decently done, fully voiced. - New armor/weapons set for rogue characters. - Since Dog always has maximum approval, gifts for him are useless.
This aims to rectify that by giving Dog permanent attribute bonus when receiving his preferred gifts. - Self-explanatory. - Self-explanatory. - Changes the% of getting the special kill sequences (several options available).