Product description. 2006 UBISOFT ENTERTAINMENT DVD-ROM plus BOOKLET From the Manufacturer. You are a streetballer entering the AND1 MixTape Tour, the world.

Streetball GamesAnd1 Streetball Game  Pc

And1: Streetball (PS2): Amazon.co.uk: PC & Video Games Amazon.co. Mechanical Engineering Design Review Template. uk Try. True to the game. AND 1 Streetball will raise the bar for sports videos game with its. And 1 Streetball Preview Breaking ankles and finding twine, we take an updated look at the first And 1 street hoops game from Ubisoft.

Streetball isn’t about winning so much as it’s about mad dunks and crazy handles. And1 tries to accentuate this by introducing the I-Ball control scheme, which turns the right analog stick into a juke machine. With eight-way directional input that can be modified via the left stick and the ‘turbo’ button, there are a slew of sweet moves to bust out on the poor shlub standing between you and the basket. Performing tons of jukes earns ‘respect’ points, which are converted into ‘mics’ to enable either going “On Fire” ( NBA Jam should sue) or the game’s “Breakdowns,” which require you to be standing in the right spot while pressing the trigger buttons. For the most part, you’ll just sit there smashing the right stick all over the place to build up your ‘ankle breaker meter,’ then blow by your man and dunk it for a ton of respect and some easy mics. Like Street’s Gamebreakers, Breakdowns (*sigh*) are nearly unblockable and result in 3 or 5 free points. So you go big with mics, unleash a few Breakdowns and dominate like a pro, even if you have no idea what you’re doing.

The rest of the offense – passing and shooting – seem like total afterthoughts. As does defense. Other than stealing and swatting, there’s nothing to it. Considering that every I-Ball juke breaks two or three basic basketball rules, from double-dribbling, palming and traveling to the lesser-known “no stuffing it up your shirt” rule, it’s insane that there is no countering system in place. Just as offense boils down to hammering incessantly on the juke sticks, defense is little more than hammering incessantly on the steal button.

A shove button doesn’t do anything at all and there are no fouls. Believe it or not, there’s less defense in this game than in a real And1 tape. [image2]Not that any of it matters, because the A.I. Is preposterously bad.

Guys will just stand in front of you without doing a thing as you go crazy with jukes. They have no sense of the game clock, letting it wind down even if they have control of the ball and are down by only a point or two. There is no playcalling system in And1, which I suppose makes sense since this is a streetball game, but it only goes to show how stupid computer players are when they have no directions to follow. Zombies shamble with more initiative. If you still care enough to actually play through the game, you’d be best served in the And1 Tour mode, which takes your created baller though the rigors of trying to make it on the And1 bus.

dynapolar – 2018